Sinon les règles du tournoi sont là (copié sur le forum de l'EDF) :
Ruleset.
The NAF World Cup will use the latest ruleset; CRP , with the following exceptions and/or amendments:
The Illegal Procedure rule will not be in use
Coaches have 1,100,000 GP to create their starting team rosters. Team rosters must consist of at least 11 players as per the normal rules.
No Inducements (inc. Star Players, wizards, master chefs etc) or special play cards are used.
Star Player Points are in not use.
All casualties and/or deaths are healed between rounds. Healed players that have been given a skill before game 1, 4 or 7 will retain those improvements.
Player improvements are not counted towards Team Value, so in effect Team Value is fixed at the starting 1,100,000 GP for all rosters and therefore of no impact.
Chaos Pact, Slann and Underworld teams are allowed.
The match sequence is as follows:
1) Pre Match and Introduction.
i) Decide what constitutes a 'cocked die'.
(It is recommended that any dice that is not flat on the table or board is considered cocked to eliminate any confusion, but ultimately this is for the coaches to decide.)
ii) Show your opponent your roster and team. Point out which players represent which positions and point out which players have gotten which skills. Look over your opponent's team roster and ensure that it's legal. Call a NAF Referee or NAF Tournament Official over in the event of any discrepancy before the match begins.
iii) Work out the number of Fans and Fame and note the result.
2) The Match.
i) Roll Weather.
ii) Roll for Kick Off. (Winner decides to kick or receive).
iii) Receiving team's turn.
iv) Kicking team's turn... etc...
3) The Post Match Sequence.
i) Fill out results sheet and sign it.
Please ensure that both you and your opponent’s results sheets are in accordance.
ii) Data Entry. Hand in results sheet at the appropriate point. Once a signed result sheet is handed over to a NAF Tournament Official the result can’t be changed
Skill Progression.
Before round 1 you may assign three skills to three separate players on your roster. Before round 4 and round 7 you may assign two skills to two separate players on your roster. No player can get more than one extra skill during the tournament.
All skills are ‘normal’ skills. Before round 4 and 7 one of the skills may be a ‘double’.
All skills must be noted on the team roster your teamcaptain hands in to the organization when registering your team on day 1.
The NAF reserve the right to amend the tournament rules as necessary, we'll obviously keep everybody posted.